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SHIP DESIGNS (CONT.)

MRRSHAN gunners have fast reflexes and uncanny accuracy.being scored when the attacker rolls maximum (100). Unless otherwise specified, beam weapons have a range of only one.

Heavy Cannons are larger versions of the same technology. These cannon inflict greater damage and have greater range, but require considerably more power and space.

Torpedoes are energy based missile weapons except that they fire every other round and have an unlimited number of shots. Since they are composed of energy and diffuse in atmosphere, they are not as effective against planetary targets as missiles are.

Missile Weapons are fast travelling drones mounted with explosive warheads. Unlike beam weapons, when a missile hits, it scores its full damage. Each missile is also equipped with a targeting computer that improves its chance to hit (its rating is added to the firer’s battle computer). However, ECM jammers will reduce the missile’s chance to hit. Each missile rack has a limited number of missiles that can be used in a single combat. The number of shots is shown in the description.

Bombs require no power and are only effective against ground based targets. Since missile bases add planetary shields to their force field, bombs may be the only way to penetrate their shielding.

Biological Weapons kill populations outright and reduce the habitability of the planet by up to the maximum damage listed. Be cautious in the use of biological weapons. All players will be extremely angered when they are released.

Autofire weapons such as Gatling Lasers fire multiple times during a single combat round. The shots can be fired against a single target or spread out to several enemies.

Continuous fire weapons such as Graviton Beams can destroy a target and inflict remaining damage to additional targets.

Projectile weapons such as Neutron Pellet Guns and Mass Drivers, pierce force fields with increased effectiveness, halving the class of the defender’s shield.

Enveloping weapons such as Hellfire Torpedoes surround the enemy targets with an energy field that strikes from all directions. If the weapon hits, the target suffers the effects of four attacks, with the target’s shielding being applied to each attack.

Extended range weapons have their maximum range extended out beyond the normal one space range of most direct fire weapons.

Wide beam weapons such as the Megabolt Cannon increase the change of hitting their target by +3.

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