TECHNOLOGY (CONT.)
COMPUTER TECHNOLOGY
Computer Tech deals with the development of specialized
electronic devices and computer systems. Computer tech produces
such devices as battle computers, ECM jammers, robotic controls,
space scanners, and the infamous technology nullifier.
• Battle Computers direct all starship
weapons fire. The mark of the battle computer determines not only
the attack level of the starship when it is firing its weapons,
but also is added to the ship’s maneuverability to calculate
initiative.
• Battle Scanners provide starships with
exceptionally detailed information on enemy starships. If any ship
in a fleet is equipped with a battle scanner, you can view all the
technical specs of the enemy fleet. In addition, the equipped ship
gains a +3 initiative bonus, and +1 to its attack level. Note that
all planetary missile bases are automatically equipped with battle
scanners.
• ECM Jammers confuse incoming enemy missiles,
reducing the chance of a missile hitting. The mark of the jammer
is added to the ship’s defense level for all missile attacks.
• Hyperspace Communications allow you to
communicate with ships already en route and change their destinations.
• Improved Robotic Controls allow colonists
to operate multiple factories. The number following the title indicates
the number of factories that can be controlled by each unit of population.
Robotic controls are expensive. Each robotic level above the first
increases the cost of building factories by +50%.
• Oracle Interfaces focus all of your ship’s
beam weapons into a simultaneous attack at a single point on the
enemy ship. This effectively halves the target’s shielding
for all your beam weapons.
• Space Scanners alert your colonies to
the movements of enemy space craft. When the game starts, each of
your colonies has space scanner that can identify enemy starships
in hyperspace up to 3 parsecs away. Deep space scanners extend the
range to 5 parsecs. Improved scanners reach 7 parsecs, and can determine
ship destinations. Advanced scanners can determine planet types
and have a range of 9 parsecs. They also increase your ships scanning
range, from 0 at the start up to 3 parsecs with Advanced Scanners.
If you have Improved or Advanced Space Scanners, your Control Screen
will display red lines to enemy ships approaching the currently
selected star system.
|