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Introduction

INTRODUCTION

Meklar
By the beginning of the 23rd century, ten races had emerged with the technology necessary to colonize deep space. For nearly a century, population growth on all planets had outstripped planetary resources, and soon all the races were forced to expand and discover new worlds to colonize. As history has proven time and time again, unrestrained expansion inevitably leads to war.

Even though each race is very different from the others, all have legends of a master race that once controlled the galaxy. It is said that the Masters left behind a world that contained marvelous secrets and powerful technology. The loremasters call it Orion and it is written in legend that he who masters Orion masters the universe.

Master of Orion is a competitive game of interstellar conquest that combines exploration with conflict. You are cast as the immortal emperor who shapes the future of your race, as contact is made with the neighbouring races. Your objective is simple: control a majority of the known galaxy and eliminate all who stand in the way.

As ruler you must ultimately decide the destiny of your race as you make decisions on how planetary resources are allocated, where star fleets will be deployed, which races to fight, and which races to ally with. You begin with control of your home planet, from which you can explore and colonize nearby star systems. Your first decisions will be centre around the rapid development of colonies into productive worlds, what types of technology to focus on, and which star systems to colonize. However, the true challenge begins when contact is made with other races, and complex strategies must be formulated to manage diplomacy, sabotage, espionage, trade, and interstellar combat.

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