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COMBAT RESOLUTION (CONT.)

Note that attacks with negative hit probabilities always hit, and the roll is used solely to determine damage. For example, an attacker with a fusion beam (10–25 points of damage) has a base to hit of –50 and rolls a 50. The fusion beam scores 20 points of damage.

WEAPON MIN ROLL TO HIT
Attack
Level
Defender's Defense Level
0
1
2
3
4
5
6
7
8
9
10
11
0
50
60
70
80
90
95
95
95
95
95
95
95
1
40
50
60
70
80
90
95
95
95
95
95
95
2
30
40
50
60
70
80
90
95
95
95
95
95
3
20
30
40
50
60
70
80
90
95
95
95
95
4
10
20
30
40
50
60
70
80
90
95
95
95
5
0
10
20
30
40
50
60
70
80
90
95
95
6
-10
0
10
20
30
40
50
60
70
80
90
95
7
-20
-10
0
10
20
30
40
50
60
70
80
90
8
-30
-20
-10
0
10
20
30
40
50
60
70
80
9
-40
-30
-20
-10
0
10
20
30
40
50
60
70
10
-50
-40
-30
-20
-10
0
10
20
30
40
50
60

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