GROWING YOUR
EMPIRE (CONT.)
Colonies produce one unit of production for each working factory
and half a unit for each colonist. When the game starts, only two
factories can be manned by each colonist. Any excess factories beyond
the control of the population can not be operated and generate no
production. Improved robotic controls will allow the colonists to
control more factories, but they must first be researched.
The total planetary production is reduced by the amount of ship
maintenance, trading, tribute, espionage, and sabotage that the
player has allocated. Be careful not to allow the ship maintenance
to grow to a point where colonies cannot afford to produce any new
ships or missile bases.
Planetology technology increases the amount each worker produces.
In the beginning, each worker produces only one-half a BC per year,
but by the time the 50th level of planetology is reached, each worker
is producing two BCs per year. This extra production bonus is particularly
useful when forming new colonies.
Mineral rich planets have an abundance of heavy metals necessary
for construction. Ship production, missile base construction and
new factory construction is doubled on rich and tripled on ultra
rich planets. However, ecology and technology spending are unaffected.
Mineral poor planets, on the other hand, have constructions halved
on poor and cut to one-third on ultra poor planets.
Factory Costs: Each factory costs a base of 10
BCs to build. In order for colonists to operate more than two factories,
special controls must be built that dramatically increase the factory’s
building costs. To take advantage of Robotic Controls, you must
first REFIT your existing factories. The cost for refitting existing
factories is the difference between the factory’s current
cost and the cost of building new factories with the higher level
of Robotic Controls.
Improved Factory Tech (construction technology) decreases the
base costs of factories to as little as 2 BCs each. In general,
without the factory improvements,it will be very expensive to build
robotic factories.
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