The Races screen displays your diplomatic standing with all the
races you are in contact with. You may initiate diplomatic negotiations
and receive reports on the status of all races. Allocation of production
to spy activities and security is also handled from this screen.
Contact: A race’s window on the screen will
remain closed and “No Contact” will appear, until your
starships (not including long range scouts) can reach one of your
opponent’s planets, and that planet is in range of your scanners.
Race Window: There is a window for each race
in the galaxy on this screen. Each window shows any treaties or
trade agreements with the race and that empire’s current feelings
Diplomatic Relations: The multi-colored bar shown
below the ratio bars indicates the current tension level between
the different races. The position of the blue triangular marker
shows how that race views you. There are fifteen levels of relations,
ranging from feud to harmony. The more negative the relations, the
more likely the opponent is to attack. An opponent driven to feud
will attack nearly every turn.
Spies: Below the diplomatic information is a
section for your espionage efforts in that empire. The production
allocation bar allows new spy networks to be built in that empire.
Spy networks are very expensive, so be careful not to build more
than you can afford.
Missions: The three buttons below the production
bar allow you to set the activity the spies will take. Hide reduces
their chance of discovery by security forces. This can be important
when you are attempting to improve diplomatic relations with that
empire. Sabotage orders the spies to attempt to blow up either factories
or missile bases in the enemy’s empire or to stir up rebellion
in one of their colonies. Espionage is an attempt to steal technology
from the enemy.
Internal Security: This slider controls how much
of your empire’s resources you dedicate to eliminating spy
networks in your empire. Status Button: Will bring up the Status
Screen which gives a report on the state of the galaxy. Each race
that you have encountered will be rated in five separate areas,
as well as a combined power rating.