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Pardus is a free Massive Multiplayer Online Browser Game (MMOBG) playing in a future where traders, pirates and other pilots of various races and factions strive to gain wealth and fame in space.

"Itīs a poor manīs online trader / piracy epic game, and very addictive." - user comment


March, 2003

MoO3 Modifications
Posted by Bladefist on March 24, 2003 at 05:23:06 PM (181 views)
We've added several new Master of Orion 3 modifications in the last few days. If you've already developed one and it's not yet in our database just suggest it at our mods archive (we're also able to host files smaller than 1MB, the only thing you have to do is email me).
If you're currently working on one and/or need people to help you, email us to advertise it in our mods projects section.

Important changes
Posted by Bladefist on March 21, 2003 at 09:00:41 PM (290 views)
We've completely redesigned and restructured the Master of Orion 3 Guardian. On the left you'll now find a big strategies section, modifications, fiction and so on. And on the right there are two sections for those who still prefer the original MoO1 and MoO2.
Some sections are still to be filled with content, any help would be appreciated (see contact).

First MoO3 patch is in work
Posted by Bladefist on March 15, 2003 at 11:40:24 PM (303 views)
Quicksilver Software posted the following statement on the official MoO3 forums:

Yes, work is in progress on a patch. We have no delivery date at this time.

We are concentrating on the Military AI (offensive, defensive and build queue) and point defense problems, along with some UI glitches and any crash or easy to fix bugs. Changes which require any artwork are extremely unlikely for this patch.

The plan is to release a data-only patch fairly quickly which should help with some of the Military AI problems (and other things) and may also contain some additional documentation on use of the spreadsheets to help the modders.

This will be followed by a code patch. Code changes will be listed here as they are verified internally, so that you know what is coming.

The actual release of the patches will be controlled by the QA departments at Infogrames (for Windows) and Destineer (for Macintosh).

We are happy to hear constructive feedback from fans regarding bugs of design issues and have been listening to feedback from a number of fans, both off and on the boards.

The only crash bug that we have encountered internally since ship involved processing a "Demand Gift" message when the receiving empire's GDP is 0. The diplomatic hit is based on the value of the demand divided by the GDP. When the GDP is 0, this crashes on the PC with a divide by zero. This is fixed in the first code patch.

MoO3 Guardian Board
Posted by Bladefist on March 11, 2003 at 11:23:00 PM (280 views)
Our board has reached more than one hundred registered users, and our community is still growing. A major site update is also in progress, stay tuned

Help wanted
Posted by Bladefist on March 07, 2003 at 11:11:00 PM (303 views)
As there's much work to do we're looking for someone/s to help us with the content of the site. If you're experienced with MoO3 and interested in posting news or leading sections of our site (and there are a lot more to come), then write us

Master of Orion 3 News
Posted by Bladefist on March 07, 2003 at 07:32:00 PM (292 views)
We're currently busy with playing the game and redesigning the site, please check our boards meanwhile.
With today, March 7th, Master of Orion 3 should be available in Great Britain too.

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Concept art, screen shots, game graphics and other assets are provided courtesy of Quicksilver Software, Inc. and are used by permission. Copyright (c) 2001 Quicksilver Software, Inc. All rights reserved. Master of Orion is a registered trademark of Infogrames Entertainment S.A. Neither Quicksilver nor Infogrames Entertainment S.A. have reviewed or recommended any other content on this site.



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